# Browser Engine Without Chromium: Why v1 Runs on WebKit

> Monok doesn't use Chromium. Version 1 renders pages with the Mac's WebKit behind an engine boundary, and its own Rust engine is a paused, long-term project.

Canonical: https://monok.io/blog/browser-engine-without-chromium-or-webkit.md

[Engine](https://monok.io/blog/category/engine)

Nemo · October 23, 2026 · 3 min read

Monok is not built on Chromium. Version 1 renders web pages with WebKit, the engine macOS ships for every app through WKWebView, and keeps it behind its own engine boundary in Rust. We started out writing an engine of our own; that work is paused, because a browser people can use every day mattered more than a browser that might render pages in a few years. Here is what each option costs and why v1 landed where it did.

## What are the options for building a browser?

| Approach | Examples | What you get | What it costs |
|---|---|---|---|
| Fork or embed Chromium | Chrome, Edge, Brave, Arc, Vivaldi, Opera; CEF and Electron apps | Near-perfect compatibility, years of security work | A large engine bundled in the app, and you follow its release train |
| Use the system’s WebKit | Safari; apps using WKWebView on macOS, Monok v1 | A small app; the engine is already on the Mac and updated with it | You can’t change the engine’s internals |
| Write an independent engine | Gecko, Servo, Ladybird | Full control over what the engine does and doesn’t do | Compatibility has to be earned feature by feature, over years |

## Why not embed Chromium?

Chromium is an extraordinary piece of engineering, and it is built to run everything. Bundling it means shipping it: the app carries the whole engine, and its size and update schedule come with it. WebKit is already part of macOS, so a browser built on it ships only its own code. The Monok binary is 6.83 MB (arm64, stripped).

## Why did v1 move from its own engine to WebKit?

An independent engine is the honest long road. Servo and Ladybird show it can be done, and they also show how many years it takes before ordinary sites, React apps and sign-in flows work. We decided that the parts that make Monok different are not the engine: they are the [Magic Bar instead of an address bar](https://monok.io/blog/minimalist-browser-no-address-bar), tabs split into panes, a [native terminal next to the page](https://monok.io/blog/browser-with-built-in-terminal) and [ad blocking built in](https://monok.io/blog/network-level-ad-blocking-lightweight-browser). WebKit lets those ship now, on an engine that already handles the real web.

## What keeps the door open for another engine?

The shell never talks to WebKit directly. It talks to an engine trait in Rust (navigation, events, downloads, permissions, content rules), and one crate implements that trait with WKWebView. That crate passes the trait’s conformance suite, 12 of 12 checks. Another engine, our own or Chromium, would be another implementation of the same trait, without touching the tabs, panes, terminal or Magic Bar.

## Is the own engine dead?

No, it is paused. Early crates for networking, HTML parsing, CSS and layout are still in the repository, unused by v1, and the JavaScript part was never started. The plan for it is in the [architecture post](https://monok.io/blog/building-a-browser-engine-in-rust). We won’t give dates for it.

## What does WebKit mean for memory?

Like every WKWebView browser, pages run in WebKit’s own processes, separate from the app. Measured on an M5 Pro with release 0.1.0: the app process uses 32 MB at idle, and five real sites (Wikipedia, GitHub, Hacker News, MDN, apple.com) came to 673 MB in total, of which the app was 42 MB and the rest was WebKit’s processes. The [lightweight browser guide](https://monok.io/blog/lightweight-browser-for-mac) explains how to measure your own.

## FAQ

### Is Monok based on Chromium?

No. Version 1 uses the WebKit that comes with macOS, through WKWebView, the same engine as Safari.

### Then is it just Safari with a different skin?

It shares Safari’s engine, not its interface or features: the window, tabs, panes, Magic Bar, terminal, favorites, blocking and internal pages are Monok’s own code, in Rust.

### Will Monok have its own engine?

That is the long-term plan, and it is paused. The engine boundary is there so it can come later.

### Can I try it?

Yes. Version 0.1.0 is a [signed and notarized download](https://monok.io/download) for macOS 14 or later, universal for Apple silicon and Intel.

Early preview · macOS

Monok is a small Mac browser with a native terminal and a file manager.

Magic Bar, tmux-style panes, your own shell and ad blocking built in. Free while in preview.

 [Go to the download](https://monok.io/download)

**About this article.** Written by Nemo, who is building Monok. Performance numbers here are v1 targets unless a post says they were measured, and on what. Spotted something wrong or out of date? [Tell us](mailto:support@monok.io).

More in Engine

[Engine](https://monok.io/blog/category/engine) Oct 25, 2026 · 4 min

## [Why a Lightweight Browser Blocks Ads at the Network Layer](https://monok.io/blog/network-level-ad-blocking-lightweight-browser)

Why a lightweight browser blocks ads and trackers before requests are made: scripts never run, pages get lighter. How the built-in blocking in Monok works.

[Engine](https://monok.io/blog/category/engine) Oct 24, 2026 · 3 min

## [Building a Browser Engine in Rust: Where It Stands](https://monok.io/blog/building-a-browser-engine-in-rust)

How Monok is built in Rust: an engine trait with WebKit behind it for v1, native chrome drawn with vello_cpu, and the paused plan for its own engine.

[Files](https://monok.io/blog/category/files) Oct 28, 2026 · 4 min

## [How to Show Hidden Files on Mac: Finder and Terminal](https://monok.io/blog/show-hidden-files-mac)

How to show hidden files on a Mac: the Finder shortcut Cmd+Shift+Period, the Terminal command that keeps them visible, and how to reach the Library folder.
